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Black Myth: Wukong - Official Unreal Engine 5 Gameplay Trailer
Check out the new Unreal Engine 5 gameplay trailer for Black Myth: Wukong, an upcoming action adventure RPG from Chinese developer Game Science. This is our first look at Black Myth: Wukong running on UE5 at 4K/60FPS. The game will also support Nvidia's ray-tracing and DLSS technology, as well as Dolby Atmos.
Black Myth: Wukong is set in the 16th Century and focuses on traditional Chinese folklore. Here's a closer look at the protagonist's skills and abilities, the game's beautiful environments, and some exciting boss fights.
#IGN #Gaming #BlackMythWukong
THE MATRIX AWAKENS PS5 Gameplay Walkthrough Full Demo (4K 60FPS Unreal Engine 5)
THE MATRIX AWAKENS PS5 Gameplay Walkthrough Full Demo (4K 60FPS Unreal Engine 5)
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Matrix Awakens | PS5 vs Xbox Series S/X | First Unreal Engine 5 Graphics & FPS Comparison
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PS5: dynamic 1620p at 30fps (1404p common)
Series S: dynamic 1080p at 30fps (828p common)
Series X: dynamic 1620p at 30fps (1404p common)
- It's the first time we can see a direct comparison of Unreal Engine 5 on new generation consoles taking advantage of the new features.
- All 3 versions use Temporal Super Resolution to upsampling to the original resolution.
- The models have been recreated using Metahuman.
- Lumen has been used for global illumination and reflections. Xbox Series S displays a lower setting, resulting in lower resolution reflections and shadows or more noise in ambient occlusion.
- Chaos is the new physics and destruction engine applied by Unreal Engine 5. Vehicle hits have very good results, but they have a big impact on performance.
- The World Partition & Rule Processor has been used for the creation of the city.
- The new geometry virtualization system (Nanite) is also present. Xbox Series S shows a lower configuration in this section as well.
- Loading times are fastest on Series S, followed by PS5 and Xbox Series X by tenths of a second. They hardly need 5 seconds to load the world.
- The framerate during cinematics suffers constant stuttering at 24/25fps on all three platforms.
- During gameplay, Series S and PS5 have a more stable framerate than Xbox Series X. During driving and impacts, they can drop up to 20fps.
- The quality of the texturing seems to be the same on all 3 platforms.
- The drawn distance is slightly lower on Xbox Series S.
- It is a very interesting first contact with Unreal Engine 5, although it was a technical demo (quite complete). Without a doubt, a bright future awaits us with this engine.
The Matrix Awakens PS5 Has The Best Graphics I've Ever Seen...
The Matrix is on the way out with a new movie but before that shows up we have some Unreal Engine 5 showcase to the future of video game graphics. This game looks amazing and I'm gonna spend the next half hour just nerding out over The Matrix Awakens. Thanks for watching!
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Fantastic Beasts: The Secrets of Dumbledore – Official Trailer
You are invited back to the magic. Fantastic Beasts: The Secrets Of Dumbledore is in theaters April 15, 2022. #SecretsOfDumbledore
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Warner Bros. Pictures’ “Fantastic Beasts: The Secrets of Dumbledore” is the newest adventure in the Wizarding World™ created by J.K. Rowling.
Professor Albus Dumbledore (Jude Law) knows the powerful Dark wizard Gellert Grindelwald (Mads Mikkelsen) is moving to seize control of the wizarding world. Unable to stop him alone, he entrusts Magizoologist Newt Scamander (Eddie Redmayne) to lead an intrepid team of wizards, witches and one brave Muggle baker on a dangerous mission, where they encounter old and new beasts and clash with Grindelwald’s growing legion of followers. But with the stakes so high, how long can Dumbledore remain on the sidelines?
The film features an ensemble cast led by Oscar winner Eddie Redmayne (“The Theory of Everything”), two-time Oscar nominee Jude Law (“Cold Mountain,” “The Talented Mr. Ripley”), Ezra Miller, Dan Fogler, Alison Sudol, Callum Turner, Jessica Williams, Katherine Waterston, and Mads Mikkelsen.
“Fantastic Beasts: The Secrets of Dumbledore” was directed by David Yates, from a screenplay by J.K. Rowling & Steve Kloves, based upon a screenplay by J.K. Rowling. The film was produced by David Heyman, J.K. Rowling, Steve Kloves, Lionel Wigram and Tim Lewis. Neil Blair, Danny Cohen, Josh Berger, Courtenay Valenti and Michael Sharp served as executive producers.
The film’s behind-the-scenes creative team included director of photography George Richmond (“Rocketman,” “Kingsman: The Golden Circle”), three-time Oscar-winning production designer Stuart Craig (“The English Patient,” “Dangerous Liaisons,” “Gandhi,” the “Harry Potter” and “Fantastic Beasts” films) and production designer Neil Lamont (“Solo: A Star Wars Story,” “Rogue One: A Star Wars Story”), four-time Oscar-winning costume designer Colleen Atwood (“Chicago,” “Memoirs of a Geisha,” “Alice in Wonderland,” “Fantastic Beasts
and Where to Find Them”), and Yates’ longtime editor Mark Day (“Fantastic Beasts: The Crimes of Grindelwald,” the last four “Harry Potter” films). The music is by nine-time Oscar nominee James Newton Howard (“News of the World,” “Fantastic Beasts: The Crimes of Grindelwald,” “Defiance,” “Michael Clayton,” “The Hunger Games” films).
Warner Bros. Pictures presents a Heyday Films Production, a David Yates film, “Fantastic Beasts: The Secrets of Dumbledore,” in theaters internationally beginning 7 April 2022 and in North America on April 15, 2022. The film will be distributed worldwide in select theatres and IMAX by Warner Bros. Pictures.
Every Reveal From The Game Awards 2021 in 8 minutes
Here are all The Game Awards 2021 reveals for new and upcoming games. From The Matrix Awakens and Star Wars: Eclipse to a new Wonder Woman game and Alan Wake 2, here's every reveal from The Game Awards 2021 announcements.
#IGN #Gaming #TheGameAwards
(PS5) The Matrix Awakens Crash Tests Unreal Engine 5 Part 2
Car Damage crashes Jumps and Rollover Tests PART 2 The Matrix Awakens An Unreal Engine 5 Experience 4K/60 PS5
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The Matrix Awakens Tech Analysis + PS5 vs Xbox Series S/X Performance Analysis
Alex Battaglia, Rich Leadbetter and John Linneman convene to share their impressions and reactions to the incredible Matrix Awakens demos - plus we've interviewed Epic Games and can share much more about the technologies on display here. Find out more from that interview right here: https://www.eurogamer.net/articles/digitalfoundry-2021-inside-the-matrix-awakens-previewing-the-future-of-gaming-graphics
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00:00:00 Introductions
00:00:55 Initial impressions
00:04:30 Hardware-accelerated Lumen GI
00:07:35 How Nanite works in The Matrix Awakens
00:12:55 Open world construction and streaming
00:17:52 Character rendering and MetaHumans
00:20:54 What is real and what is not?
00:23:15 Open world AI (MassAI)
00:25:44 Chaos Physics and how it is used
00:28:42 Temporal Super Resolution + post-processing
00:33:07 Console comparisons and performance
00:41:52 What are the advantages of hardware lumen more specifically?
00:44:56 Final impressions
THE MATRIX AWAKENS - Unreal Engine 5 Gameplay (PS5)
Welcome to the Matrix Awakens Tech Demo with Unreal Engine 5. This video shows off The Matrix Awakens PS5 Gameplay in an action packed car chase and open world walking and driving in NYC. Graphics are insane!
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